The Digital Conference 2026


Digital Humanities Today: Critical Inquiry with and about the Digital

Digital Humanities Today: Critical Inquiry with and about the Digital


From the 23rd to 26th June 2026, the Department of Digital Humanities at King’s College London will host an international conference exploring the evolving role of Digital Humanities in a world increasingly shaped by digital technologies. Coinciding with the 25th anniversary of Centre for Computing Humanities officially becoming a department of King's College London, and 15th anniversary of being renamed as Department of Digital Humanities in 2011, we welcome scholars from around the world to critically reflect on what ‘digital’ entails in today’s world.

The conference will be hosted in the historic Bush House in central London. Over four days, scholars and audience from around the world will discuss, debate and reflect on everything digital, giving us a snapshot of 'Digital Humanities Today'. Below you can find a copy of the Call-for-Papers sent out in 2025. Further information about the conference, including programme and practical information can be found on their respective sections.

We are looking forward to welcoming you!

Conference Organisation Committee: Chloé Locatelli, Güneş Tavmen, Jamie Woodcock and Orçun Can

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Call for Papers

Digital technologies have transformed the ways we live, work, create, and connect. From online grassroots movements to open-source tools, from digital archives to experimental art and music created with code, the digital has become a vital part of how we express ourselves, tell stories, and shape our futures. In our daily lives, the digital enables new forms of community and care, especially for those historically excluded from institutional or geographic centres of power.

But these same technologies have also raised urgent questions. There is a growing concern across various disciplines and communities. Recent political, environmental and technological developments have shown that we cannot afford to treat “the digital” as neutral. It is shaped by geographies, specificities, regulatory environments, sociocultural contexts, and linguistic hierarchies, which condition how digital technologies are produced, used, and experienced across the globe. From the resurgence of extremist ideologies and algorithmic manipulation of public discourse, to the exploitative dynamics of platform economies and the environmental costs of large-scale computing, the digital now permeates nearly every aspect of our lives. Artificial intelligence is being used against workers, stealing their creative outputs and triggering a race to the bottom of working conditions. In addition to the socio-political impact of generative AI models, the deleterious environmental effects are also becoming increasingly clear.

At the same time, computational and digital methods have enabled new forms of collaborative, interdisciplinary, and public-facing humanities research. They are reshaping not only our methodological choices but also how we conceptualise methods themselves—prompting us to revisit questions of reliability and reproducibility. These methods offer powerful tools for analysis, visualisation, preservation, and dissemination, while also enriching humanities scholarship by scaling up our analyses and opening up new avenues of inquiry.

Unlike the underlying code, “the digital” is never binary. This is why, more than ever, we need to come together to discuss and debate its implications. There is a long tradition of critical research on digital methods and other issues concerning “the digital” at King’s, dating back to the early 1970s. The Department of Digital Humanities, established as the Centre for Computing in the Humanities in 1992, has been a key site for this work. Today it is home to a wide range of approaches to developing and applying digital methods in the humanities, as well as to interrogating the broader social, cultural, and ethical dimensions of the digital. Building on over fifty years of innovation and critical inquiry, this event invites scholars, practitioners, and communities to reflect on the role of Digital Humanities as both a methodological practice and a lens to understand and shape the digital world.

We invited proposals that explore (but are not limited to) the following themes:

Computational humanities and computing culture: computational history, music computing, geoanalytics, digital classics, computational linguistics, computational social science, cultural analytics, computational literary studies

Creative digital practice and the arts, music and the digital, arts-based methods

Design, Interfaces, and Interaction: UX/UI

Digital ecologies, environmental justice and sustainable digital futures

Digital gaming and play

Digital health, digital care, and transformation of the care industry

Digital knowledge and epistemologies and critical technical practices and digital methods

Digital labour and economies, platform studies

Digital media

Digital Research Infrastructures and funding

Embodiment and identity: the digital and the embodied, digital childhood & youth

Global and decolonial digital cultures, digital commons, digital audiences, creator cultures

Politics, power, and resistance in the digital age: digital politics, deplatformisation, the digital university, engaged digital research

The conference team would like to apologise for a technical error when sending our acceptance/rejections that resulted in some people incorrectly notified of their abstract's status.

Register to the Conference

PLEASE CLICK HERE TO REGISTER TO THE CONFERENCE!

Please note that fee categories are determined geographically, based on where you reside and/or the location of the institution you are affiliated with (i.e., not your nationality). The fee categories, based on World Bank’s classification of countries by per capita income levels.

To see your country's fee category, please click here.

REGISTRATION DEADLINE FOR SPEAKERS is 8 MARCH 2026.

Deadline for attendees who will not present is 3 May 2026.

More Information

The registration fee covers lunch and refreshments throughout the conference. For guidance on travel, accommodation etc. please refer to the 'Practical Information' section, the programme or email us at thedigitalconference@kcl.ac.uk

Refund Policy:

Cancellation more than three weeks before the event - 100%

Cancellation 1-3 weeks before event - 50%

Cancellation within one week before event - 0%

After the above deadlines have passed, only cancellations due to visa rejections will be considered for a refund.

Conference Programme

The preliminary programme will be available here in late
March 2026.

Practical Information

Venue Information

The conference will take place at King’s College London, hosted in Bush House (Strand Campus), 30 Aldwych, WC2B 4BG, in central London.

Travel to London (International & UK)

By air (international delegates): London is served by several major airports (including Heathrow, Gatwick, Stansted, Luton and City Airport), all with direct train or coach links into central London.

By train (from abroad): The Eurostar connects continental Europe to London St Pancras International with direct services from cities such as Paris, Brussels and Amsterdam.

By train (within the UK): London is well connected by mainline rail services from all major UK cities.

Travel to the Venue

Bush House is within walking distance of major Underground stations including Temple, Holborn, Covent Garden and Charing Cross. Numerous bus routes also serve the Aldwych/Strand area.

Food and Drinks (included in the conference fee)

Lunch will be provided each day. Alternatively, there is an abundance of cafes and restaurants nearby.

Coffee and tea will be available during scheduled breaks.

There will be an evening drinks reception co-sponsored by King's Digital Lab, which will offer an opportunity for informal networking.

For any questions, please email us: thedigitalconference@kcl.ac.uk